/* battlebutton.h -- BattleButton class declaration
 * battlebutton.h is part of Robodrome
 *
 * Copyright (c) 2009 Alex French
 * Robodrome is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * Robodrome is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
 */

#pragma once
#include <libglademm/xml.h>
#include <gtkmm.h>
#include "robot.h"

class BattleButton : public Gtk::Button
{
	public:
		BattleButton(BaseObjectType* cobject, const Glib::RefPtr<Gnome::Glade::Xml>& refXml);
		virtual ~BattleButton();
		bool get_active(void) { return m_active; }
	private:
		virtual void on_clicked(void);
		bool m_active; // true when battle is in progress
		Glib::RefPtr<Gnome::Glade::Xml> m_refXml;
};
